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Showing posts from March, 2022

My First Game Jam: Brackey's Game Jam 2022.1

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I had been learning about game development on and off for years, but several months ago I finally put down the tutorials and got to work creating a Flappy Bird clone called Dragon Flapper. It was not much, completed in just a weekend, but it was a project that actually had an ending to it. Several months went by without much progress on anything else as I got swept up in work, but then in November I tried again to make a game. I spent several days prototyping another 2D game, this time based on placing down launchpads that would send an object to a goal. Once again though, I went on hiatus. When I saw the Brackeys Game Jam news, I knew this was my moment to finally put everything together and start off the year strong. I pulled up Unity and made sure everything was updated and my folders were set up. I double checked that I had all my resources bookmarked. Finally, I grabbed a Humble Bundle full of Synty Store assets to use -- because it is always a blast using low-poly models. Once t...